Wednesday, October 20, 2010

Programming for CreaTe

In Programming for CreaTe we learn how to make an animation with Processing, a visually-oriented programming language based on Java.  The advantage of Processing is that a lot of things are done for you, while you would normally have to program these things yourself. For example, to create a window for the output of your program, all you have to do is specify a size, and the rest is taken care of automatically.

In the first lesson, we learned about the drawing functions, and the final assignment for that day was to make a create that can be animated by moving your mouse. You can find my creature here. Today, in the second lesson, we learned how to use variables and loops to animate something. To check whether we understood the explanation properly, we were asked to make an animation of a ball that bounces between the left and the right of the window it is displayed in. It is up to you to judge whether I succeeded with this...

Here it is!

No comments:

Post a Comment